//=============================================================================
// TF Warpblade Slice FX
//=============================================================================
class TFWBSliceFX extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         UseDirectionAs=PTDU_Up
         UseColorScale=True
         FadeOut=True
         FadeIn=True
         RespawnDeadParticles=False
         AutomaticInitialSpawning=False
         ColorScale(0)=(Color=(B=130,G=110,R=110,A=255))
         ColorScale(1)=(RelativeTime=0.100000,Color=(B=200,G=80,R=140))
         ColorScale(2)=(RelativeTime=1.000000,Color=(B=140,G=32,R=68))
         ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
         FadeOutStartTime=0.300000
         FadeInEndTime=0.080000
         MaxParticles=1
         UseRotationFrom=PTRS_Offset
         StartSizeRange=(X=(Min=8.000000,Max=8.000000),Y=(Min=75.000000,Max=75.000000),Z=(Min=20.000000,Max=20.000000))
         InitialParticlesPerSecond=10000.000000
         DrawStyle=PTDS_Brighten
         Texture=Texture'TFMedia.Warpblade.TFWBladeOpc'
         LifetimeRange=(Min=2.000000,Max=3.000000)
         StartVelocityRange=(X=(Min=-1.000000,Max=-1.000000))
     End Object
     Emitters(0)=SpriteEmitter'taskforces.TFWBSliceFX.SpriteEmitter1'

     AutoDestroy=True
     bNoDelete=False
     bNetTemporary=True
     RemoteRole=ROLE_DumbProxy
}
